VXIII said:
You think that both GoW and MGS are genre defining but as you can see they're not mega franchises like Halo or Gears , it's more like you disagree with him XD . we can't just blame lack of innovation in Sony games ( which is not true, and you seem to agree with me about some games) as he suggests either . I think Sony is happy with it , they seem that they don't want to focus on single franchise to make it mainstream therefore they don't launch huge marketing campaigns, building a mega library is all that matters, but I don't know for sure just like everybody else in this thread. |
On the PS3, Metal Gear Solid, and God of War are borderline mega-franchises. On the PS2 and PS1 MGS sold over 5.5 million copies, thats a lot, just a touch below Gears of War, which is definatly a mega franchise. After actually looking up God of War sales, I'll take back them being a mega franchise, 3.73 for God of War 1 is not enough to be mega in my opinion.
It definatly is not the lack of innovation, but a lot of the bigger PS3 eclusives don't really seem to offer much. I mean what does Killzone do that Halo or Call of Duty don't do better? What make the Chimera more interesting over the Covanent or Locust? Killzone, and Resistance are interesting games, but offer no real solid reason to switch from a bigger franchise.
Uncharted 2 is exempt from this, but it's sales are moderatly strong, especially considering since Uncharted 1 wasn't that special (BTW, I own and beat it).
I'll tell you, one of the big reasons I still play Halo 3 is to see a Grunts head explode with colouful paper, and hear Horray!
However, I'll agree with you about sony not focusing on any key franchises, thats why none of their big games (except Gran Turismo) ever see huge marketing.
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