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@DirtyP2002

As I said, revenue means sod all. As we don't have a break down of profit for each platform (how about each game?), most of what you just posted means sod all.

What we need to know is the profitability, and as you keep pointing out the revenue for console games is huge, yet the overall profit is low (or negative) meaning the costs for those console games must also be huge. The main exception for the consoles would be Wii games where the costs are much lower.

We also know that digital download is more profitable per unit sale, so whilst sales and revenue on PC (50% DD) are lower, the profitability is likely to be higher. What's posted above is simply showing how unsustainable the current HD console business model is because they're making lots of money, but they're spending more to make less.