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hatmoza said:
tuscaniman said:
hatmoza said:

Not more than 100k what it's doing now. You got to remember ... Halo fans already have a 360.

250-300k week of Halo Reach.


Being probably right about most Halo fans already having a 360 you are also partly wrong. You have to remember its been 3 years since a true big Halo title has released. 3 years ago the 360 was $100 more and had less features to entice certain people. Now you are looking at a $299 360s with built in WiFi, 250GB HDD, sleeker and more reliable. I'm sure there are plenty of people who haven't bought into this gen or only own a Wii or PS3 thinking about getting a 360 and Reach will be the game to push some of these people over the edge to get one. Reach is going to be one of the biggest games this gen. We are talking about a game as big in scale and hype as MW2 only available for a single console. It is a system seller and there will be a sales spike because of it. I broke down and bought a PS3 today and I'm sure there will be PS3 owners who will break down and buy a 360 because Reach is just too tempting. Not to mention you have Gears of War 3 around the corner.

Edit: I noticed after I typed this you put in a 100k sales spike which is probably about right, but I just wanted to state why Reach will sell consoles in my opinion and it could be more than 100k. I guess we'll soon find out.

I just wanted to correct you on one little thing. The last major Halo wasn't 3 years ago ... it was less than a year ago selling 5.55m copies.

http://www.vgchartz.com/game.php?id=29077

Halo 3 ODST was not a major Halo release. Yes 5.55 million units is a lot, but for Halo thats a joke. Halo 3: ODST didn't even have it's own multiplayer, a must for any full out proper Halo game. It wasn't even it's own Halo game as it was still badged Halo 3. How can it be a major Halo game when it doesn't even have online multiplayer, which is literally half the Halo experience.

You may argue Halo 1 sold similar numbers, but that was a launch title for a console which only sold 24 million units total, and Halo has gotten a lot more popular in the last decade, with every major installment outselling the previous by about 3 million.

P.S. as a joke, Halo 3: ODST was half a Halo game (didn't have online multiplayer, which is half the experience), yet it still sold 5.5 million units, and is still rapidly growing, so half the sales. LOL The game is probably less then Half a Halo as it didn't have a epic of a campaign as a regular Halo, and no Spartans. Still an epic title, worthy of a 9.1/10.



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