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HexenLord said:
saicho said:

On the other hand, when you compare GT to GTA like that, it also shows that it's possible for the sale to drop 65% when the franchise moving from PS2 to PS3 since GTA games went from 18.42 to 6.7.

Or once can argue that GTA games never got super popular until it went 3D in GTA3. Since then, the series averaged 14.74 M per game and it's a more popular franchise on PS2. Yet GTA 4 sold 6.7 M on PS3.


A possibility, but its not very probable. GTA wasn't a game that people went out and bought a PS just to play. Especially when the game went Multi-plat, there were more options for them. Some already had a 360 thanks to the earlier release, and didn't have to bother with purchasing a PS3. Besides, a lot of the old GTA game sales were to minors, something that has been restricted quite a bit in the last 3-4 years.

 

GT is still exclusive and a flagship title. Its one of the games that people will own a playstation just to play, even if its their only game. GTA didn't have that advantage, even after going multiplat.

 

Even if it doesn't break the lowest of GT sales (9.37 million), it won't be very far behind. With all of the innovative features GT is going to include over the previous games in the series (and other games currently on the PS3), its userbase should actually expand quite nicely. Sales may be low at first due to a much smaller userbase for the PS3 over the previous consoles at the time of other games' releases, but the PS3 should sell upward of ~50 million more consoles in its lifetime, with roughly 10% of those users willing to purchase GT5

The PS3 is NOT the PS2. This generation's PS2 is the Wii and Sony and Microsoft are tied. 50 million more? This generation only has another two, maybe three, years left. Sony would have to sell twice as much in half the time plus another almost 20 million more to get 50 million additional machines in homes by the end of this generation. It's just not going to happen unless SOny decided to sell the thing for $49.99.

As for GT5, it's going to sell fine, but you seem to be under the impression that racing sim games are as populare as they were ten years ago. I don't know, they might be, but it seems like FPS has taken the crown as the most popular genre. GT used to be the only high quality racing sim available. Not so any more. Forza 3, Dirt 2, NFS Shift, etc have splintered the market. Sure there are plenty of die hard GT fans who bought their PS3s in anticipation of GT5, but all those casual racing fans who inflated GT3's numbers have probably already purchased a high quality racing sim that abated their need for speed last year and continues to abate it today. Some might still pick up a copy of GT5, but you can't expect GT5 to enter the same market GT3 did?

Polyphony has made the same mistake that Sony made with the PS3. They went too big, took too long, and spent too much money. Their competitores did it faster, cheaper, and have already made their profit. By the time GT5 hits the market it will be entering a world full of racing games of all kinds of genres that consumers will already have in their homes putting smiles on their faces. People tend not to pay for the same thing twice even for a minor upgrade. Forza 3 and NFS Shift give quality racing sim fans what they crave just as well as GT5 will, but they are already doing it while GT5 is still sitting on the starting line. Sure once it hits the gas it will be impressive, but you can't win a race if you don't turn the key.