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fazz said:
Nintendo could unlock 720p on the Wii and still have a nice performance (if they wanted), as games like Galaxy run at 60 frames per second flawlessly. It could run at double the resolution at half the frame rate.

I doubt that, because if I'm not mistaken, the GC/Wii family seems to have dedicated frame buffer memory, which likely isn't big enough to fit the bigger frame buffer. But other than that (hypothetic) issue, you're correct - given the same fill rate you could certainly have more resolution simply at a lower frame rate.



Reality has a Nintendo bias.