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Hayashi said: It's simple to progress without paying attention to them, but actually the objects surrounding the player contain Sakamoto said: |
Good enough for me.
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Hayashi said: It's simple to progress without paying attention to them, but actually the objects surrounding the player contain Sakamoto said: 'It looks like I can go over there', or 'this place looks suspicious', or 'what if I set a Bomb here, or a Super Missile there?' - the sense of finding clues like these and trying out various things is what Metroid is all about.
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Good enough for me.
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