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jarrod said:

I don't think you get it... I'm not disagreeing that Wii chiefly sells shovelware, casualware and 1st party games, especially now.  I'm saying the reason for that though isn't inherent to the platform, it's reflective of the games it's gotten.  It's also not reflective of Wii's first year either, the first year core games actually did better than casual generally, and that was also due to the library landscape.

Capcom said TvC exceed expectations btw, and it did around 50k it's first NPD, which was just one week.  Blur did only 31k it's first NPD, and that's on both systems combined over a week as well.  Blur might outleg it, but that's because it'll move the 600k or so Activision hoodwinked retailers into buying for under $20.   Blur should outsell TvC given the funding and promotion behind it, the fact that it's even in question is proof enough the game bombed hard.  This was supposed to be the "COD of racing" lol.

Muramasa did about as well as it could have.  It's performing on par with Vanillaware's last 2D ARPG on PS2 (Odin Sphere), so I'm not sure what you want there?  That's the real problem with a lot of Wii's core 'flops' or whatever... basically since it doesn't get the AAA content a microscope is put over the few core B/C tier games it does get, and when those sell like B/C tier games, pundits/press/analysts throw up their arms a cry "Wii can't sell core games".  It's ludicrous, it'd be like basing PS2's sales potential off games like Odin Sphere, God Hand, Chulip, RE Dead Aim, Death by Degrees, etc.

As for MoHun... PSP *is* getting MH3.  Or it's own variation of at least, (smartly) tailored to the platform.  MH3 is also already the best selling game in the series outside Japan, it was the first 3rd party console million seller in Japan this gen, so it's not like Capcom's really missed any opportunities there.  They've handheld MH wonderfully really.

I'm not going to make excuses for those Wii games, I think NMH2 and RS2 genuinely underperformed (for various reasons), though S&P2 is 1st party (and let's be honest, no one was expecting big sales there) and ARF *just* came out (we have barely any data on it's performance, too early to say).

And I'm not saying core games do worse on the HD twins.  I'm saying sales of core games this gen have been self-fulfilling prophecy.  It's the same on HD as on Wii, 3rd parties decided what would sell, then they put that there and built those markets, then it happened.  There were early indications for a healthy core market on Wii (COD3 Wii outsold COD PS3 for example), but the content didn't follow to build that, and now it's a wasteland.  Too late to really change that imo, it is what it is.  3rd parties can now either face an apathetic (and in some cases hostile) Wii marketplace, or go HD where you have to go big to compete and fairly often go broke in the process.  At this point, I think everyone misses PS2. :/

Also, I thought Saints Row was better than GTA4. :P

Well no point in arguing much more. We clearly look at core sales differently on the Wii. Only future support can really determine how developers and publishers feel.

Well I played both Saint's Row and GTA4. I'll just say we can't seem to agree on anything today.



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