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Viper1 said:
Mr Puggsly said:
Viper1 said:

And Kinect does more than the PS Eye?  So far, I find no differnce in the gaming capabilites of the 2.  And the style of the camera is irrelevant.  They could have designe the shell to look like anythign they wanted.  Ubisoft simply made it look like a basic web cam.  Which, by the way, is all the RGB camera in Kinect is.  It's a standard low resolution, low refresh rate web camera.

And yes, I am 100% positive they turned down the technology prior to it being offered to MS.  Sony also turned it down.


PS Eye just had games where you stared at your self and flailed at objects. It wasn't capable of much of anything just like the Wii camera. The Eyetoy never had a game that transferred your exact movement to a 3D model. Every game in Kinect's library demonstrates capabilities the Eyetoy is incapable of doing.

Maybe you should do a little more research and see how the Kinect and Eyetoy differ technically. Take a good look at everything that's actually in the Kinect. Its impossible to emulate with a simple webcam.

By the way, Nintendo said they turned it down because they didn't believe it could be sold to the mass market. MS on the other hand spent years with it, improved it, and now gonna be a very popular device that will be used beyond the 360. Hence, exactly what Nintendo could have done.

And maybe you should take your own advice.

Go look up Kung-Fu Live for PSN and get back to me.  If you're going to patronize somebody, make damn sure you're correct first.

Kung Fu Live is another game that involves you staring at yourself flailing at objects. The only thing unique about is it gets an outline of your body and understands some gestures.

After all these years that's the best they have to offer? Its still light years behind any Kinect game.

Watch this video if you want to see how sloppy the actual game is... http://www.youtube.com/watch?v=jJR_QzWGhGo



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