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Rpruett said:
Final-Fan said:

@ Rpruett:  IMO a ballsy, bold move in a different direction than the competition/industry is pretty much a definition of innovation. 

In other words, I think you're being way, way too restrictive in what constitutes innovation in consoles. 

No, I just don't think Nintendo....Innovated anything specifically within the industry when it comes to 'Motion Controls'. 

Remember Sony has had similar tech contained with it's Eye Toy years prior and also came out with the Sixaxis (Which while I am aware is not the same as the Wii-mote) has a very similar concept.  Sony, however was not willing to come into this generation (Fresh off a successful PS2 Gen) with a $600 dollar console AND a brand new control scheme. 

They deserve all the credit in the world for making a gutsy decision, one that went against the grain of the industry and apparently finding a market for it as well.  But I don't think they 'innovated' as people like to throw around here. 

I don't think they did anything or had something so innovative and ingenius that Sony / Microsoft couldn't have grabbed up and done themselves.  The difference is,  Sony and Microsoft didn't believe/realize there was nearly as large of a market for it as there has been, otherwise make no mistake about it they would have done it as well. 

This is what you're misunderstanding.  An innovator isn't always the first person to realize that something is possible, or the first one who is capable of doing it, or even the first person to be both. 

The innovator is the first person with the imagination AND the ability AND the daring and drive to strike out into an unproven market.  The innovator is the one who proves the market.  That is what Nintendo did, and Sony and Microsoft didn't.  They are only doing it now because Nintendo proved it can be done. 

That is why Nintendo was an innovator this gen. 



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