| tube82 said: i think a problem with the lack of local multiplayer on the HD consoles is that they just can't handle it. the split screen for L4D2 on the 360 is nice, but it REALLY hits the framerate. other games that are maybe even more demanding hardware-wise just wouldn't run fast enough. and since this gen, it seems, graphics is all the HD twins have, almost no developer is going to sacrifice graphics for local multiplayer. |
Loooool
Splitscreen is more important than ever on consoles. 360, PS3 and obviously Wii have MUCH more splitscreen/co-op games than last generation. Several hundred games infact.
Also I think you've never played splitscreen games on N64 or PS1 or you would know that most of them run with 25 fps maximum.







