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disolitude said:
Slimebeast said:

It's shocking this slow fps thing because I thought that was the main thing for these 3D-TVs - to produce a high fps in contrast to regular flat screen TVs.

Well screen pannel fps is high (100-240 hz) but input is still the same spec as HDMI 1.3.

So its limited by data input bandwith ...

The reason why monitors can do 120 hz @ 1080p input is because they use a custom made DVI cable/monitor plug.

Edit - I think the reason why you are being confused with these low fps specs is because these new 3D TVs work a little differently. The use what its called "frame packing" format which contains both screens in the single frame.

This is what the HDMI 14. TVs support

- frame packing 1080p 24Hz for BluRay 3D (two full resolution images sent together in one double-size frame separation blanking)

- frame packing 720p 50/60Hz for 3D gaming (two full resolution images sent together in one double-size frame separation blanking)

- side by side 720p/1080i/1080p 50/60Hz for 3D Broadcasts (two half resolution images compressed horizontally to fit within one single standard size frame)

- Top and bottom 720p/1080i 50/60Hz for 3D Broadcasts (two half resolution images compressed vertically to fit within one single standard size frame)

So bottom line the problem is not the blu-ray capacity, its the 720p in 3d gaming that is the problem (no 1080p 3d-gaming)?