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a few other notes

I think the fact that in a few months Konami managed to get a real time demo of snake eater with what appears to be assets from that game/peace walker running smoothly, is very promising for the future. If that's what they can do in a few months and old assets (optimised for the strengths of another console) imagine what they will be able to do in a year or two more.

And I also find it interesting that Sony seems to favour geometry over fillrate, where as Nintendo seem to be the opposite. of course with the 3DS that makes sense as filtrate is very important when drawing every frame twice.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!