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FireWater said:
Just out of curiosity, how many copies does a Wii title need to sell in order to be profitable? From what I understand it is significantly less money to develop for the Wii than it is for the 360 and PS3.

Anyone have an idea off hand?

Depends on the game I guess.  Carnival games probably around 20 copies.  Big Brain Academy probably around 500 copies.  Red Steel around 300,000.