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both presentations were pretty boring and basic. Zelda combat does seem to be interesting in turns of slashing directions. When it comes down to it though these games most lasting moments are the puzzles and the bosses, and there is no way i can see sorcery being better in either of those catagories.

The novelty of shaking potions will wear off quickly, and then its just looks like an ugly 3rd person shooting game with similar combat to fable if it had come out on the wii. Zelda also looks crappy but thats excusable for the wii and the combat looks like it will be much funner if enemies are more fluent with their blocking then what was shown.