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Alby_da_Wolf said:
Metallicube said:

The Move has a CHANCE to be successful, but it's going to come down the the games released. Those people who are just looking at the Move and saying "well.. Wii has motion controls and IT'S successful, now PS3 does, so that means IT will now be successful!!1" don't understand the true roots of Wii's success..


I'm not a Sony hater by any means, but IMVHO MS and Sony's motion controls for this gen are just to stop falling behind Nintendo and let themselves and 3rd parties start grasping the concepts and their practical applications ASAP. They can't harm PS3 and XB360, they can even benefit them, but it's too late to fill the gap from Wii.

About 3D with glasses I totally agree: I won't ever spend a cent on it. When 3D TV will be made WITHOUT any gadget to wear to watch it, I'll start considering it.

BTW parallax barrier 3D screens too, despite being glasses-free, are not very practical for multiple users, as 3D effect is enjoyable only at a limited distance interval from an ideal point, so it's not a tech living room-ready.

They can't eh?

As disruptive attackers follow their own sustaining trajectories, they make inroads into the low end of the market or begin pulling less demanding customers into a new context of use. What happens when the disruptive entrant begins to make inroads? A good way to visualize what incumbents can do when faced with a disruptive attack is to consider how humans respond to a perceived threat. Our body immediately reacts. We produce adrenaline. Our heart rate goes up. Our respiration rate goes up. Blood flow redirects from nonessential areas to critical areas. Our body is prepared for one of two actions: fight or flight.

Fight? That's sounds like Sony and Microsoft releasing motion controls.

Now, hear Reggie

They will see our results, and they'll see how much of a challenge and dogfight this new era of gaming will be

Now, what is disruption. Here is what happens (remember, Nintendo is disrupting the industry with motion controls)

-First is the ‘aggressive growth’ phase by the disruptor. Second is the ‘counterattack’ by the incumbents. Third is the fallout from the counterattack. Most of the time, the counterattack is unsuccessful and the incumbents are made *gone*.

Counter attack. Like making their own motion controllers. Sound familiar.

Don't doubt it. Nintendo's aim is to make Sony and Microsoft gone.