I just can't see inFamous costing more than 35M$... not after what we found out about KZ2 and MGS4 not being near their rumored budgets [40-60M$] and those games were also made from scratch. The development team was 60 people and it was a 3-3.5 year project [which could have been 2 with more people but they chose to work smaller]. Even if I go with Slimebeast's method of budget calculation and assume each member of SuckerPunch gets 100,000$ a year, I only get 21M$ tops...
4 ≈ One







