Rpruett said:
Final Fantasy (13 years ago). Final Fantasy (Present day)
Nope....No Graphical Overhauls there. /Roll eyes. Let alone the story over hauls and differences in each game. What is the objective in Mario Galaxy again? Saving Peach?
Call of Duty (Released in 2003) Call of Duty (Only 7 years later)
Half Life 1 (Released in 98') Half Life 2 (Released in 2004..*6 years ago now**)
Gran Turismo (Released in 1997) Gran Turismo 5 (Present day)
Do I expect Nintendo to change their style? No. Do I expect them to make Mario adult? Gory? No. Do I expect them to do something that makes me say 'Wow! I really need to get that Mario....it looks like they've done a lot to it!'. Yes I do. Mario for SNES did that. Mario for N64 did that. No Mario since has done that. Gravity doesn't impress me. Every game incorporates some form of gravity nowadays. Do these great 'gameplay' innovations include keeping the same jumping mechanics fourteen years later? Or adding a bumble bee costume instead of Flower power? Come on now. |
To be fair FFVII was piss poor graphically for its time FFVIII would be better to compare
That screen of MW2 isn't in game
It seems that screen of Half Life 2 is after many of the updates cause it didn't look quite that good in 2004 especially running on the average PC
GT you have a point with but the graphical horsepower jump between PS1 to PS3 is much greater than the leap between N64 to Wii
But if you're trying to say there aren't wow moments and oh man that looks really good in SMG or 2 that's downright absurd, I know some of the most staunch graphic whores admit that SMG and SMG2 look good, and compared to SM64 there is no contest, but to be honest you seem to be picking and choosing your pictures to best suit your point, cause I could get HL1 running on max but find HL2 running on lowest from 2004 or maybe even the consoles versions to counter your point.
In the end SMG2 is similar but a huge overhaul in graphics and gameplay compared to SM64 over a decade ago.
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