Euphoria14 on 31 May 2010
miz1q2w3e said:
Euphoria14 said:
miz1q2w3e said: i got an idea, check this out:
Megaman 9: 77(ps3) / 82 (X360) / 83 (Wii) Megaman 10: 78(ps3) / 79 (X360) / 83 (Wii)
these *new megaman games didn't get free rides, they *copied gameplay from old, unevolved games in the late 80s/early 90s and look at the score they got, they didn't even copy anyone else, only sequels (copied themselves)
face it, games have evolved since the 80s and you can't just make games like those and expect to get positive responses from everyone |
Bad rebuttal considering most Megaman titles have averages mid 80's- low 70's and high 60's since the Genesis, GBA and PS1. You're talking about lower scores for over 10+ years now. Not to mention the series has a history of getting lower scores based on difficulty.
http://www.gamerankings.com/browse.html?search=mega+man&numrev=3&site=
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those are all newer/later megaman games, i'm talking about the games that megaman 9&10 actually copied in terms of style and gameplay (megaman2-6), and those were HIGHLY praised games for the most part... GameSpot named Mega Man 2 as one of "The Greatest Games of All Time"
yet MM9&10 also failed to acheive the same critical reception as the games they are based off of, much like how 3DDGH is based off of NES/SNES Zeldas
i do agree however that if critics viewed more as a parody/homage, it wouldn't have been bashed as much (check my previous post :p)
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Yes, and therein lies the problem.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)


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