Khuutra said:
This ignores the problem of genre expectation on both ends. More, it ignores what may come down to a qualitative difference. Pokemon is part of a very specific RPG niche, like Dragon Quest, where people do not expect changes that would be apparent to anyone who is not a huge follower of the series. Comparing Pokemon in terms of innovation is pointless, because the expectation of innovation is not there. That expectation does exist, however, for Zelda and its ilk. What you saw leveled against 3DDGH was a measure of what would have been leveled against Zelda if Nintendo had had the audacity to release a LttP-style 2D adventure for full retail price on a home console. Scores would not be as harsh, maybe, but the surrounding critical dialogue would be absolutely corrosive and it would be the lowest-rated mainstream Zelda released in over twenty years (which is saying something with Spirit Tracks sitting at 87, largely for reasons already mentioned). The NSMBWii example you cite only highlights the problem rather than countering it. A lot of the review dialogue centered around how it tried nothing new, played it too safe, in spite of hte fact that the game is a loving refinement of and homage to past game mechanics. That it has the score it does is testament to the fact that it's the most solidly-built 2D platformer in the business, regardless of whether or not reviewers saw it as being revolutionary or not (they didn't). NSMBWii was the most fun I had playing a game last year, is probably the best 2D platformer I've ever played, but that doesn't really matter much to reviewers in lieu of the fact that there is a genre expectation of innovation in platformers (apparently). The premise here, that Nintendo titles are rated higher just because of the name, is fallacious. |
Yeah but I find that to be a problem. Why should all games aimed to old school gamers like myself be pummeled?
In the case of NSMBWii, yeah it doesn't do much new, but it was easily one of the best games released last year because that kept it simple and they kept if fun, which is why I loved NES Zelda and SNES Zelda and why I love 3DDGH.
I still however feel that 3DDGH got beaten down a bit too hard. 20% of it's scores are below 80, with majority of those being 60's and (1) 50. Those reviewers blast it for being like Zelda, which to me is a horrible reason to make a game look bad, especially when that very thing is what the game set out to do!
I just don't understand reviewers these days, which is why I predicted it to get a 78, which in all honestly I thought was a bit high to expect.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

![]()








