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This goes back to my other thread regarding how much a title needs to sell in order to make a profit.
MP3 was very well done.
It will sell about 1.5 mil as most of you are saying....

Very similar to other iterations of the series.

So let's say, they needed to turn 500K-750K to turn a profit.
Then this game has the potential to do as much as 200% business if it hits 1.5 million.

What does this teach us?
Metroid fans will get a sequel, be it Wii, DS, Virtual Boy...
It proves it will make a profit for every installment just based on history.
That my friends is not a flop.
And while it may not be "Halo" or even "Nintendogs" in sales terms, it keeps
FANS happy. If you can please 1.5 million Metroid fans by releasing a game that won't nearly be as profitable as Wii"InsertTitle", then you have managed to keep a userbase that has been with you for years.

Hell, it's gonna do better then Super Metroid for godsake, which should be in everyone's top 25 of all time.
It is by no means a flop. Not once have a I heard anyone give a sales expectation from Nintendo.



Predictions For Last Full Week of Sales in 2010)

WII - 80.35 Million

360 - 43.88 Million

PS3 - 41.40 Million

More terrible predictions coming Jan. 2011!!!