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Man said:
Hey guys i was just wondering about SMG2.
I liked the first one, but thought it had too much linear level design. Like heaps of tiny little planter where you could only really do one thing then shoot off to the next tiny planter. I like it more when there are bigger worlds to explore. Places where you get all the stars on the one plane.

Does SMG2 have more bigger worlds to explore than 1? Or does it still have a lot of linear levels?

There are more open and less linear level in SMG2 (I think of Cosmic Cove, Yoshi Star Galaxy, Fluffy Buff, Honeyhop Galaxy, Honeybloom Galaxy). There's far more exploration in SMG2, since there's many hidden stars (those green one), comet medals and other stuff...

In fact, it's less linear than SMG, but SM64 and SMS have more open worlds.

But really, why does people care so much about linearity? The game is so awesome that it completely oblitarate that fact.