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Nintendo - Wii Portal - View Post

I'm just curious how possible people think this is.

Forget the heavy graphics and take everything down to the very basic structures, take off the shine, use the simplest textures and shading possible.

The only thing that needs to be kept is that you can see through the portal to where it leads to. 

Portal now becomes point and click, just like the PC game.

Joystick for walking and strafing, tilt nunchuck to the side to turn left or right, tilt nunchuck up or down to look up or down.

If you use the wiimote to move the pointer to the outside edge of your screen, that will also allow you to look around, and by combining this with the nunchuck it can allow you to look around faster than using either individually.

Z button jumps, C button does the tractor beam thing, B button is blue portal and A button is Yellow portal (alternately, B button is for either portal, and A button switches between which portal will be fired)

 

This is basically a shoutout to the major PC supporters of VGChartz, since they tend to have a better understanding of technical specs and requirements, to see if they think that it would be possible, if the game would benefit from the Wiimote control setup, and if it would suffer from the toned down graphics, provided that the story and basic content were all still there.



Seppukuties is like LBP Lite, on crack. Play it already!

Currently wrapped up in: Half Life, Portal, and User Created Source Mods
Games I want: (Wii)Mario Kart, Okami, Bully, Conduit,  No More Heroes 2 (GC) Eternal Darkness, Killer7, (PS2) Ico, God of War1&2, Legacy of Kain: SR2&Defiance


My Prediction: Wii will be achieve 48% market share by the end of 2008, and will achieve 50% by the end of june of 09. Prediction Failed.

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