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CGI-Quality said:
Many people LOVED the game play. The weighted feel, cover system and all were good to me, just needed some fine tuning.

That said, have a read:

http://uk.ps3.ign.com/articles/109/1092173p1.html

Let's not forget the extremely crazy and over the top online:

Invisible Snipers
Completely Changing your image to appear as enemy soldiers
Deployable land and air bots
ability to move 3x faster than every one else for like 10 seconds or so and regenerate health while doing so
Deployable spawn points
The straight up chaotic hell that game types like Search and Destroy, Assassination and Search and Retrieve can become
and depending on your configurations and how skilled the players are, a single game in Killzone2 could be 3.5 hours long. 

*sighs*.... If my copy wasn't destroyed [along with demon's souls] in my friend's house fire, I'd be playing that game right now... 



4 ≈ One