c0rd said:
This is the part everyone seems to miss. People talk as if used games are like piracy, a single copy duplicating into the hands of many, but the reality is it's only a single copy going around to the same group of people.
The problem with many videogames today is they are designed to be fully enjoyable once, and then disposable afterward. Generally people play them out for many hours straight, then once they beat the game, they have no need of playing it ever again. It's no wonder these games have so much trouble with used sales, they aren't worth keeping. If developers want money for each person that plays their game (which seems to be the direction they're going in), they better sell them for a hell of a lot less than $60. Personally I'll be boycotting any game that employs this policy, so I hope Sony doesn't carry this onto any game I care about. |
I'm pretty sure GTA IV had a lot of used sales as well as Crackdown for example. None of those games are short or have zero replayability.
And I'm VERY sure other high selling games including CoD and Mario Kart for example have tons of used sales as well.
Playing videogames is one of the CHEAPEST way to get yourself entertained and people still bitch about their prices. very sad.







