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Tanstalas said:

I agree with the article, if you pirate a game, you aren't going to be playing it online so the company saves money on bandwidth needed for you to play the game. If you buy a used legitimate copy, then you will play it online and consume bandwidth, either way the developer and publisher are not getting any additional income due to pirating vs someone buying a used game, the only thing is they will pay more in the longrun for bandwidth on the used game.

@phxprovost - EB/Gamestop, etc might go under, but you will always still be able to find games, think of stores like futureshop/best buy, they don't "NEED" the gaming part of their store to survive they make money from everything else as well.

@ironman - By you trading in those 3 games, it means that they potentially lose the sale of those 3 games to someone else that would have to buy it new if your used copy wasn't for sale

@slimebeast - I think I explained the difference in my opening paragraph, though there could be other things I am not thinking of that they are.

You did? I cant see it lol.

The only strategy by EA to decrease used game sales I've heard of is the one where DLC would cost $10. Coolbeans made it sound like there was an original idea that now has changed.

How is the prevention work in BaD Company 2 and ME2 compared to FIFA 10 and these other sports games?