Kenryoku_Maxis said:
Keep dreaming. At best, both Move and Natal will be seen as a toy. Even moreso than the Wii was. Frankly, the same people who would want Natal or Move would be those who would be interested in the Wii. And that's why MS and Sony made the thing. This notion that 'core' gamers are suddenly going to jump into the 'casual' scene just because MS and Sony are making motion control devices is as convoluted as thinking 'core' gamers would buy a Wii because games like 'The Conduit' and 'Madworld' were on it. If 'core' gamers didn't want motion controls before, they sure wouldn't want to buy a controller with a big bright red orb and less games. |
I'm hardcore and i don't see the Move or Natal as a Toy. Move is far more powerful than the Wii and far more intuitive. It can be used to create more in depth titles that core gamers can fall into much like they would using a traditional controller, except they are using their body. With Natal...they can use their whole body, but how it will work....only the future can tell. The move has already shown how it can set itself apart from the Wii and be seen as more mature. It will take more work to get a handle on the move than the Wii because now you will have to be more precise. Sony was never good with casuals, so I could care less, but Natal will definitely draw in more casuals not because of price, but because of the fact that there is no controller pad at all and you can have recognition of multiple people without a controller.







