naznatips said:
Okay eugene I'm going to try and do this slowly for you: 360 hardware in October is a little over 50%. 360 software in October is a little over 50%. Wii and PS3 hardware in October is a little under 50%. Wii and PS3 software in October is a little under 50%. 360 hardware in November is a little under 50%. 360 software in November is a little under 50%. Wii and PS3 hardware in October is a little over 50%. Wii and PS3 software in October is a little over 50%. I'm going to go through the math in a very simple way for you. The ratios were relatively equal for both the 360 and Wii and PS3 between both months. When the 360 was a little over 50% in hardware, they were a little over in software as well. When the 360 was a little under 50% in hardware, they were a little under in software as well. If the relative ratio between all 3 systems was constant between both months than SMG had no signifficant effect on Bod's comparison that was not canceled out by the 360's own major software. |
Ok, Im going to say it even s l o w e r for you.
A month over month comparison is irrelevant cause software sales fluctuate to spasticly from system to system. The conclusion is fine, the methodology is flawed. And they wre NOT equal for both months. The Wii had a drastically higher attach rate than October. Your also completely wrong about the facts.







