RolStoppable said:
eugene said:
Like I said, I agree 100% that the 360 is not a software behemoth. That is not even something I believe. Im argueing more at how he comes to that conclusion. Software attach rates or marketshare difference from month over month does not prove it. The method is fine and works, but the sampling is too small. It needs to be bigger, like a year over year analysis. In essence, I agree with the entire post except the sampling is way too small and distorted to come to any conclusion. IF GT 5 launches in January and the PS 3 gets 60% of the software marketshare, can we assume that the PS3 is now a software selling behemoth? No, cause its distorted and the sampling one month is too small to come to any conclusion. |
But how should he make a year over year analysis without any available data?
Besides the sample are the two most recent months which had overall software releases of similar size on all consoles, so the sample is good enough for now. It's not that any console had an unfair advantage, every system had its fair share of big games during these two months. Before you bring up Galaxy again, that game sold 1.1m, while CoD4 for the 360 sold 1.5m. |
Total sales of one game in a month have nothing to do with attach rates or average software marketshare difference. CoD4 may have sold more, but it has a higher installed base and its not as much of a diffrenciator as Mario Galaxy on average sales. Official Mario games come once a generation and CoD is an annual multiplatform game. That is why one month analysis is distorted always. It was also wrong to keep nothing alful software sales at all in its first year. Nothing can be conclusive until a bigger sample is given like a full year analysis on software sales.