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thelifatree said:

you're make assumptions. And extrapolate only the data that fits your argument. As do I at times. But there are more factors than FFX, and FFVII were the first final fantasys on PS consoles. Those consoles had the market share as well. The only market where you could have an argument of it flopping is Japan, because they normaly get around 3 million sales and this one got 2. Thus, The likely longterm sales of FFXIII is likely 5.5-6, but if Japan Would have had a bigger install base it would have done 6.5-7.

So The only argument, that can come close to being a flop is that it flopped in japan

 

Square Said they expected to sell 6+ million thats the ballpark its gonna do. He wanted it to be another FFVII but that's not realistic. Nintendo took 15 years to make a console the success of the snes.

 

how can you say GT5 will sell 10 million. It isn't even out yet. FFXIII isn't done selling either.

If FFXIII sold 2 million. As darth said its an 80percent decrease Yes it would be a flop, because it wouldnt make up for productions costs and thus that = failure = definition but it didn't its going to sell 5+ in line with other final fantasy's.

All I've argued is that you are calling things what they aren't. You are using incorrect words and expect me to read your mind. If that's what you expect me to do then fine. But when you are trying to have an argument that's rational use the correct terms. Bad sales is closer to the correct term you're trying to imply, good job you're learning.

hadn't let me win,then why write another big para.

sometimes you argue on one thing, and then you pick another thing then you again don't prove your point then you say another thing,stick to one

 

darth said?oh you went upto darth and told him to fight for you.wtf?hey this guy isn't listning so please go and post on his walll and explain him

 

 

 

Square said alot of things,its ps3 exlusive,it will do FF7 numbers.And about the 6m estimate,companies try to give out smaller goals that are reachable and not bigger that are difficult to reach so that when they don't fail atleast in the estimating process which will put them in doubt in the future,flop is more dependent upon profit estimations

defintions,defintions,defintions,you really don't get out of the books.please teach me literature now

 

hey,correct terms,well it was well below its overall estimations of most as most at the start thought it would sell like hot cakes,according withe meaning of the words you should also be able to know how to use it and understand its meaning when other use it.

 

MW2 had a budget of $200m and most of previous COD's sold comparatively less to it but its expectations were high because of the hype and ads,so if it woul have sold just average of it previous games(which is around 4m),it would be a flop according to its expectations,now would you from next time compare COD sales to MW and MW2 and its then expectations or to the old franchises sales.

 

 

failure and flop are 2 different thing,failure when your product doesn't get back what you invested.and just because it made a profit,doesn't mean it is a hit

 

GT5 has almost all its development cost covered with Prologue,doesn't mean that if it does 1m and turn a profit,it would be okay

 

 

some more time on this site will make your predictions better,thats how i know GT5 will sell 10m.most of the newcomers on this site are bad at predicting sales when they come first and a bit arrogant cause they think they know all but then improve with time,you will too.