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ArchCarrier said:
Thanks. i appreciate your opinion. 
Barozi said:

MegaMan is a rather bad example as it wasn't released at the same time on all platforms.

is there any sort of statistics that show the amount of people who have multiple consoles, i believe this is very true if there's a high percentage of people who own more than 1 console.

what title would you believe to be a good example?

so if i were to develop a game (digital download obviously), which platform should i chose to start with? that's the question i want answered through statistics.

thanks.

NPD did a a report on multiconsole ownership last fall.  It's US only, but it might give a good idea...

 

Wii Owners
60% only own a Wii
40% also own one or both of the other consoles
14% also own a PS3
26% also own a 360

PS3 Owners 
22% only own a PS3
78% also own one or both of the other consoles
42% also own a Wii
36% also own a 360

360 Owners
40% only own a 360
60% also own one or both of the other consoles
42% also own a Wii
18% also own a PS3

 

...of course this doesn't reflect the proportion of userbase that's online.  

If you're doing a DD game, XBLA is probably the easiest to get up and running on, thanks to XNA/Indie Games.  Of course that route has it's own issues, but you don't need a publisher (you do on normal XBLA) and you get worldwide certification (you get this on normal XBLA also).  On WiiWare, you don't need a publisher but you do need to prove you're a legit company (but the threshold is pretty low/lenient) and you also get worldwide certification.  On PSN you need a publisher and certification is regional (meaning you need to resubmit individually to SCEA, SCEE and SCEJ).