| Darc Requiem said: I've seen that in several games. I saw one Enchanted Arms review that it was obvious that the reviewer only played the first couple hours of the game. They review complained that the game was constantly how do things, how to climb ladders for instance. Enchanted Arms only does that in the initial area of the game. One review for The Last Remnant the reviewer didn't know that if you hit X you can see what attacks each of you characters is going to do. On the other hand for heavily hyped games, they'll be glaring flaws that they over look. |
Yeah I felt the critics were pretty merciless with Enchanted Arms. That whole "press X to do this" thing was really supposed to be a humour thing and the reviewers didn't 'get it'. I can understand why mostly everyone (critics and jrpg fans alike) thinks the game is mediocre but I personally found it an enjoyable 50+ hour experience. And I only paid $10 for the game! (brand new). The game didn't really do anything original and the game was quickly dismissed as generic jrpg #794. At best, it was seen as a novelty for being the first traditional Jrpg on the Xbox 360 (and probably the first one on the Xbox brand altogether unless you count Sudeki). But I felt the gameplay was great (even if unoriginal) and the dialogue exchanges were downright hilarious. It wouldn't hurt for fans of the genre to give it a try (though the same could be said for countless other jrpgs that are perceived to be generic but might end up being a really enjoyable experience to a gamer if given a chance). Especially when the game is dirt cheap these days.







