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I will read that later but I want to address 1 thing now when a retailer buys a copy of a game they pay for it then they try to on sell it to the public when someone buys the copy all the money goes to the store (they have already given the publisher money) and if the publisher is lucky the retailer will then order more copys of the game getting the publisher more copys. that is why most publishers will report sold to retailers in their financial reports because that is the transaction they actualy get their money from the only reason a publisher cares if the public actualy buys those copies is if the retailer orders more copies or not.

If that's the case, then no product, that is expected to sell a lot, should fail. The retailers have paid fully and completely for every copy. It is only a matter of expectation and ordering then. Stock piles of unsold products or over ordering a product only hurts the retailers and not the creator. Which we both know is not true (ET for example). Like I said, it'll be such a risky business if Best Buy buys the product completely, and our modern economic system bypasses that risk with our system of retailership.

well like I said the publishers would only care if the retailer refused to order more copies or other titles because of the low sales, or in the rare case that it sells so bad that the retailers try to make the publisher buy back the stock like what happened with ET



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