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famousringo said:

Aha, so my alignment kept dropping because I kept fighting units that had only three characters in them or because I was running down a retreating unit to execute them. The fact that I was killing them was beside the point.

That being the case, wouldn't killing the leader last be a good idea if you'd like to eliminate an enemy unit without suffering a drop in alignment? You'd still get penalized for the unit being weaker than you, but at least the leader will face you head-on, unlike his sniveling lackeys.

So you need to control all towns in order to return to a map? Because I found returning to the first map to be fairly rewarding, if a little tedious. I picked up a couple items that I missed the first go around and recruited a baby dragon and a golem which rounded out a couple of my units nicely.

Thanks for the tips!

"Weakness" in this case refers o level, not HP total! THe only alignment affecte is the alignment of the character who makes the kill - at least, that's the only character that that particular variable affects!

You do not need to control all towns in order to return to a map. When you return to a map, you can go to whatever town you want without capturing them, since you took over the whole region!

I apologize if I am being unclear.