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It's a mixture of most the the stuff people have already mentioned:

- Games have evolved. If someone is growing up with the graphics, production values, physics, AI animation, features, controls etc. at a certain level, then they're going to have a tough time understanding the appeal of the games that came before it that lack those now standard features.
- Teenagers generally don't understand and have a full appreciation of history. They don't fully appreciate the innovations of the past have lead to what they're now playing.
- Halo is popular. Kids want to be popular and so will want to only play popular games like Halo and Call of Duty. Give them a brilliant but niche FPS that surpasses the mainstream games and they'll likely hate it.

Solution? Take away his X-box and give him your N64/PS1/SNES/Mega Drive. If that's all he can play then he'll suddenly gain a much greater appreciation ;)