Viper1 said:
To my knowledge only 1 developer has lost money on Wii to the point it required them to shut down. There are several such cases on the HD side of things. Average break even point for a Wii title is ~300k units. Average break even point for an HD title is over 1 million units. Don't forget that publishers typically fund the development from the start. A lot of these studios that went under started the projects with their own money and then pitched them to publishers and failed to generate enough revenue to recoup their initial development costs. Ninja Theory is alsow one of those developers who began the project prior to the publisher (Sony) getting involved. |
That's because HD consoles tend to games of a higher caliber. The typical HD game is much higher quality than the typical Wii game.
Its not hard to believe the average Wii game only need to sell 300K, because the average Wii game is low budget or shovelware. I'm sure games like Dead Space Extraction, CoD, Dead Rising, No More Heroes, Conduit, and Resident Evil need to sell more than 300K.
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