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Squilliam said:
Silver-Tiger said:
Squilliam said:

Easy:

1. Every program that the PS3 can run the Xbox 360 can run, the only question is how fast. They are both sharing similar instruction sets and they are both Turing complete.

2. The relative performance between the Xbox 360 and PS3 is similar.

3. A lower resolution proportionately lowers pixel shader load as well as enables the Xbox 360s GPU to operate more efficiently by avoiding the use of tiling. This frees up any inherrant or imagined performance differences from becoming a factor.

4. All the games stated, Killzone 2, MGS4, Uncharted 2 are linear and both consoles have 512MB of ram so the effective maximum number of assets seen at the same time are identical and the use of multiple DVDs is practical. They also use lossless compression of audio which is indistinguishable for most people compared to more lossy compression and this is a large space saving.

5. When considering online much of the load is infact taken up by the servers. Live has a lot of very big servers so this isn't a problem.

6. Final Fantasy XIII + other multiplatform games perform well on the Xbox 360 and PS3 respectively.

 

 

 

1. Sure, but where's the fun when Uncharted 2 just runs on 10 FPS on 360?

2. opinion much? Where's your proof?

3. A lower resolution DOES make the game look worse. i can't imagine playing KZ2 with worse graphics as IMO it lives from the good graphics.

4. Nah, I rather play U2 without chnaing between 4 discs. And yeah, most people can't tell the difference compressed and uncompressed audio, but there are people who are able to. Releasing the games on Xbox 360 would mean the opinions of these people are disregarded.

5. FFXIII? You sure took the best example to show how "similar" the two versions are.

1. Why would it run slow? Its mainly a visual simulation anyway and the Xbox 360 excels at that aspect.

2. Games have been benchmarked and the Xbox 360 is either faster or the same but never slower than the PS3 in running the same program.

3. All games are scaled, it doesn't really make that much of a difference.

4. As for audio, the people I know who appreciate lossless audio are the same people who are appalled by the 'noise' of the PS3. Changing discs isn't a massive problem and it never has been. If you're that appalled by the idea you can use a PC or 360 and never change discs if you want.

5. I figure any PS3 game which in linear and uses a lot of space will be at worst case the difference between FFXIII PS3 and Xbox 360 given the short porting period.

So was stated during the days of XboX and PS2, with Xbox truly having more graphical capabilities and a HDD over PS2. So there's no point in whining about a console limitations or praising technology...a console that is destined to appeal to the masses will apparently succeed. Wii did the job this time like PS2 did last generation..Gamecube deserved much more appeal but couldn't live up to the sales it required. So could happen with either of the HD twins..which one it is, only time can tell.