jarrod said:
You don't seem able to grasp that the new Zelda didn't have a predecessor on Wii though. It's like equating Galaxy 1 to NSMB or Prime 3 to Other M. This isn't just some sequel, it's a series shift. It's a situation more like NSMBWii than Galaxy 2 in fact. As for "poor at hardcore" Wii opinions, well that's pretty much a self-fulfilling prophecy on the platform, and has been the opinion of most naysaying developers and analysts since before the Wii even hit the shelves. Thankfully the actual market seems to disagree (Galaxy, Twilight Princess, Super Paper Mario, Smash Brawl, Mario Kart, NMH, RE4, MH3, Samurai Warriors 3, TatsuCap, HOTD, etc, etc). |
Hardcore game = advanced graphics & ai. The wii cannot do either. Twilight Princess was hardly hardcore, or Galaxy etc as they have a large appeal to children, something with seperates hardcore games from casual games. Mario Karts hardcore? Get a grip of reality. And RE4 was on PS2 so hardly a console seller.
The Nintendo spokesman admitted as much so you really can't argue this unless you think you know better then them.







