mario64 said:
I'm not sure about that. Selling 400k more games on 360 doesn't change things much when they already sold 2.5 million copies on PS3. I'm not sure SE is that happy with 360 numbers considering all the efforts they had to do to bring the game to this console. On a worldwide basis, 360 version of FFXIII is losing 1:5, it's hardly enough to justify even a crappy port like this one. I doubt such weak numbers will make SE change their mind about FF13 VS PS3 exclusivity... And remember SE already lost a lot of money with 360 JRPG exclusivity on previous games. I think the message was clear enough for them, with the 360 being now basically dead in Japan. What good would be a 360 version anyway if it's another blurry mess ?
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Oh, come on... you can't be serious and use inital data to measure the ratios.
Late in the life of the game it will be more something like 8m total sales (5.5 ps3, 2.5 360). So if the sale ratio is about 2:1 SE got a good 33% of sales out of an investment that I'm sure is lesser than 33% of the total costs (developing a 360 version of its crystal toolchain).
Plus, the 360 version is not "a blurry mess" unless you play it in titanovision. It's still a great looking game in DVD quality, and the gameplay is perfectly identical to the ps3 version.







