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MGS4 was appearently done with a PS3 only engine though, while FFvsXIII is being made with the same engine as FFXIII, and yes the other JRPGs bombed on the Xbox 360, but they probably where profitable for them since Microsoft did fund the devolopement cost for those.

Almost all the Japanese devolopers are now using multiplatform engine funded by Microsoft, and i should be interesting to see what they do from now on.

Gust and Sega Japan have skipped the Xbox 360 though, and Capcom appearently dind´t though it was worth it to release Sengoku Basara on the Xbox 360.