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RolStoppable said:
Carl2291 said:
RolStoppable said:

Since you are so proud of this point, I should confront you with an interesting thought:

The way the DS is advertised is very similar to the Wii. But for some reason the DS gets flooded with core games by third parties, including genres that had no Nintendo precedent of having an audience. And those games sell well, otherwise they would stop being made. So what makes the Wii so different from the DS?

It's all the Western third parties. They don't mind Nintendo being the dominant player in the portable market since historically they never really bothered with handheld games and they still don't really do. If you made a list of the 100 best handheld games made in the past 20 years, the vast majority would come from Japan, because Japanese third parties don't see portables as second rate gaming machines.

Home consoles are a different story. That is where the blockbusters go and so far, no Western third party has made a AAA game for the Wii. Japanese third parties don't seem to be so much anti-Nintendo, but most of them prefer the HD consoles because they want to be like Western third party publishers. You can get that from interviews where Japanese developers state that the Japanese gaming industry has fallen behind its Western counterparts (while ironically it's a Japanese company, Nintendo, that rules the worldwide sales charts).

Because the PSP is to be fair, rubbish for software sales, only has 30% of the market and is filled to the brim with piracy. DS is the best alternative out of the 2 despite piracy also being big on DS.

Wheras if you look at Wii, it has 2 direct competitors that are seen as one because of how similar they are. They both collectively have greater marketshare and also have much less piracy than PSP.

I think if the Wii had 70%+ marketshare right now we would be seeing the same thing as what happens with DS and PSP.

That's not how it works, Carl. You assume that there is a certain pool of games that absolutely has to go to portables, so if the competition performs poorly, everything goes to the other option. That's wrong. All gaming platforms are in competition with one another when it comes to software support. For example, Dragon Quest was never supposed to become a handheld exclusive before this generation started.

You also seem to make the argument that nearly 50 % in market share in the home console space doesn't justify development of major core third party games. Is that what you are saying? It has to be, because you should want to be consistent with your previous posts.

My point is, many developers see PS3 and 360 as a unified platform. With DS and PSP it is straight up 1 vs 1. With Wii, 360 and PS3 it's slightly different because of how similar PS3 and 360 are.

50% marketshare does justify it. I never said otherwise. But if it was more of a 70-30 comparison, i think thing's would be much different.