Slimebeast said:
Heh, you have it all thought out already. But what's a "cheese" or "successful cheese"? |
Cheese is a term used to describe strategies that are considered "cheesy". By that I mean strategies designed to take the opponent completely off guard and end the game quickly. 4 pool zergling rush is the most famous of every cheese builds. Not all cheeses are as extreme as the 4 pool rush though. For example, in SCBW, protoss can do a quick speed zealot build to overwhelm the zerg with speed upgraded zealots early on and quickly transition to high templar to end the game. Or terran against protoss can do a 2 factory push where they move out with marines vultures and unupgraded tanks at a timing where the protoss usually are weak compared to the terran.
Usually if a cheese fails, the game is lost, but if a cheese is sucessful, it's insta win. My favourite cheese build is the Cannon Rush. It involves sneaking in a probe in the opponent's main and starting to build photon cannon out of his sight range. When the first cannons are finished you just keep adding cannons closer and closer to your opponent. Your opponent won't be able to do anything as your cannons eventually destroy his base. (doesn't work against terran)
EDIT: The difference between cheese and rush is that there are mid-game cheeses like protoss fast carrier bulds that doesn't overwhelm opponents in the early game but later on. All rushes can also be called cheeses.
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