Slimebeast said:
Carl2291 said:
Slimebeast said:
Carl2291 said:
lestatdark said: Probably it will take on the lore as the bad ending being the true ending.
They could add the giants world and more expand the scope of the game to larger reaches than the kingdoms next to Boletaria.
Bigger weapon variety is also a must, at least give us higher tiered weapons or make unique weapons scale more with high leveled stats.
They could also improve magic by creating a system of tiered magic, or by giving levels to the magics themselves. |
Would be great ideas.
And i want a bigger/better variety of armors.
More classes, maybe.
I really like your idea of levelled/tiered magics though.
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I like all those additions and I really wanna try Demon's Souls but isn't the AI in Demon's Souls on the weakish side? All the bosses I've seen on YouTube seem very predictable in their moves, and almost unaware of where the player is.
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Those videos are taken by players who know the moves/attacks of the enemies, and know how to exploit and counter. Or even know a "blind spot" where the enemy can't reach you with any attacks.
If you played Demon's Souls from the start with no guides or help from people online... You would just how difficult every/any enemy can be.
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Oh. That's good to hear. Yeah because when they took down that spider, he ran back into the cave around a corner while the spider spit her flames. Was that an exploit? EDIT: I meant blind spot.
Because I was super-excited about the game until I saw those boss fight videos. :/
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The back right-hand corner, where you enter is a blind spot where the attacks can't really hit you.
Don't let a few boss fights turn you off the game. The game is REALLY good, and REALLY challenging. You will die, even if using walkthroughs. One of the most challenging games i have ever played.