I must say, I'm a little disappointed in some regards. But on the whole, very impressed with the immersion, and the atmosphere, which are of course the most important parts of the game.
I'll post a demo impressions article after I've played through a couple more times, but here's something to try: when Scott's having his asthma attack in the corridor, just leave him. For ten minutes. Fifteen minutes. Twenty minutes. And see what happens. I suppose, in the demo, they had to make some concessions, but that's just ridiculous.
I also had that bug with Laurie on one of my playthroughs: she was consistently following the same animation, from different camera angles, which involved her phasing through a bed.