Mr Puggsly on 06 February 2010
Hisiru said:
Mr Puggsly said:
Hisiru said:
Mr Puggsly said:
Hisiru said:
The problem is that we can't compare this situation to what we saw in this thread. Nuts & Bolts has nothing to do with the old games.
You said "and every Mario game sucks compared to Super Mario World" and that's not a good comparison. guiduc probably said that Nuts & Bolts sucks compared to the n64 games because it doesn't have what made the series popular and every mario (3D or 2D) has some elements from other mario games (respecting the fanbase) and it's always bringing what made the series popular (even if it's just enemies, moves, power ups and other small elements), Nuts & Bolts simply has nothing to make the fans of the first games happy because there is nothing to make you remember of the first games (except for the characters and the frustration that will make you think "oh god, I wanted to play a true sequel or at least something similar to Banjo Kazooie/Banjo Tooie"). I am not saying it's a bad game but there is nothing to satisfy fans who wanted something similar to the first games (and you can't say the same thing about Mario).
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Well a game like Mario 64 doesn't exactly have what made the classic Mario games popular. In fact, there are plenty of Mario games that don't "have what made the series popular." But they tried something different and a lot of people liked it. But that hardly means every long time Mario fan enjoyed it.
With that same token Banjo N&B tried something new and it received generally favorable reviews with fair sales. Maybe the next Banjo will be the true successor fans want, but this was a good game nevertheless. And its not the first time we've seen a franchise be used for something different.
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Mario 64 has some elements that made the mario games popular (some enemies like Bowser and Goomba, save the princess, some moves, small elements like coins, power ups etc).
The problem is that Rare actually tried to make another platform game and not a racing game or something different from a platform game, so there will be comparisons, since it's a platform game just like Banjo Kazooie.
I am talking about an objective like save Banjo's sister, something to complement or form a storyline. Nuts and Bolts is just a casual game where you build vehicles and you complete the game just to complete the game, that's the problem. There is nothing solid to make you finish the game.
N&B isn't unique, you can build vehicles in games like Little Big Planet.
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Right, its a casual game. That's all its supposed to be. Which is why I'm annoyed when everyone compares it to previous Banjo games.
Okay, both Banjo and LBP are unique. That just means they are something different, not completely original.
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Why? People will compare it because it's a platform game, if it was a racing game nobody would say "hey, where are the old elements that made me play a 3D platform Banjo game in the first place? Why did they changed so many things?".
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Well they changed so many things... because its a different game.
People forget this.
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