rocketpig said:
And that's fine if you like those components. I have no problems with that. Personally, I don't... where I disagree is how some of you are saying Mass Effect is "not an RPG" or it's "watered down" simply because BioWare chose not to use those components in favor of going a different route with ME2. It doesn't make it less of an RPG, it just makes it different. And some of you don't like that difference. More power to you but don't go around trying to diminish its role-playing elements just because it doesn't suit your preferences. |
I wouldn't go as far as saying it's not an RPG but I could understand why some might say it's "watered down" although I prefer the term "refined". As far as I can tell Bioware wanted to bridge a gap and get shooter fans to play something slightly more sophisticated in the storytelling department. To do this however they had to "refine" some of the traditional RPG elements so some RPG fans might not like it as much. I know I would personally like the RPG systems to be more like the original whilst retaining the new shooting dynamics. Overall, I think they bridged the genre gap brilliantlly and I hope the action elements really do improve in the next iteration as the improvement from 1 is really quite something.