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Astrodust said:
No they need to rebalance this game. When your character has only 30hp and you enemy takes off 20 or more, that is an issue. Get attacked twice and it's bye bye. And in a turn based strategy game like this where they get to move all there guys at once, get ready to reset. They need to make it so your guy has at least 100 hp and attacks take off 30 or less. Then you have some strategy and heals mean something. It can be a back and forth battle. Rather then them one hitting you or you killing the boss in one hit. By the way most of the bosses in this die in 2 hits.

 I won´t be as cruel as mromar, but if your character has a chance of dying, place him-her somewhere out of range. Or protect with other characters. That´s the idea of the game. If no character would be in risk of dying the permadeath wouldn´t make a lot of sense.

The games are balanced very well, mages are weak, but if you level them they can have amazing attack, but their HP stays weak. Look at Soren, would you take it serious if he had amazing HP???