I think EA is doing the right thing for the Wii market -- a mix of simple and complex games in a broad variety of genres, which is what the Wii library sorely needs right now.
EA has deep pockets and can afford major licenses and long development cycles, and the Wii is benefiting from that. I'm very pleased that they ported Godfather to Wii with excellent controls (even my wife has logged a good 21 hours working for the family at this point), and I'm looking forward to Boogie and maybe MySims. Also, hoping that the controls get tweaked a bit for the '08 Tiger Woods iteration, I opted not to pick this year's edition up.
Yes, I hope that lower Wii development costs enable some smaller studios to innovate as they have on the DS. But Nintendo's console really needs EA and Ubisoft too, as well as Sega and Capcom and Konami and such, if the Wii is going to sustain its strong start.







