Mr Khan said:
Quality and marketability. You can build success out of those two, and that's the key. Wii development seems to be a one-or-the-other approach, of making quality games that are extraordinarily niche, or making marketable games that have shit production values. |
Which I completely agree with, Quality is not the sole cause, and I would say it isn't even the main cause. The main reason one games seels more than another is marketability, advertising, and just how well established the series is. Just because a game isn't marketable and therefore doesn't sell doesn't mean that it also is of poor quality.
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