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mrstickball said:
Ehh. The NES/SNES era, 3rd parties did good because Nintendo forced them never to multi-plat (which led to their desertion in the N64 era). Even then, I wouldn't say devs, on a wholesale level, did incredibly as well as their Nintendo counterparts. Why would so many titles be PC back then (atleast in the US) versus Nintendo systems? The console market for 3rd parties only really started to boom when Sony came along. Also, what's the highest selling 3rd party game of the NES and SNES era? Give me an answer so we can exactly see where the true power or 3rd parties lies.

Its looks like Erik and John saved me the trouble of pulling up numbers. Miyamoto pretty much said it a few months back. 3rd Parties can't expect to sell well on Nintendo platforms if they have third and fourth string development teams producing the games. They have to take advantage of the platforms strengths and produce quality games.