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shams said:
30fps for NATAL means nothing. The Wii remote does not necessarily run at 60fps - even though the games that use it can. Depends on lots of stuff.

The Wii remote (and WM+ by being attached) transmits data to the Wii 200 times per second (not neccissarily samples). The Wii Balance Board sampes data 60 times per second. Due to the WM+ being capable of recognizing 1600 degrees of motion per second and the statement by Iwata below, I see no reason to believe that the Wii Remote (and WM+) doesn't sample over 60 times per second.

http://us.wii.com/wii-fit/iwata_asks/vol2_page2.jsp

Iwata
Which is all very well for bathroom scales, but useless for a game accessory. (laughs) After all, video games process 60 images a second. A game accessory that could send out signals only 4 or 5 times a second would make the controls feel sluggish, and it would be impossible to develop games operated by shifting your balance.
Sawano

For those reasons, we decided that the typical scales on the market could not be used for gaming. We asked our software team to modify the accessory to make it send out 60 signals a second, and a week later they came back with the prototype for the Basic Balance Test that comes up in the beginning of Wii Fit’s Body Test. Everybody quite liked it when they tried it, and even Miyamoto-san was impressed.

People already complain that the Wii Remote is "laggy", so I have a feeling that people are going to be slightly disapointed by Natal with 30 samples per second. As some people stated above, it will work, but will people complain? who knows.




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